A life-planner that plays like an RPG.

A life-planner that plays like an RPG.
Habits become quests, streaks become XP, and progress feels like leveling up a character you actually care about. We built the full game loop — economy, rewards and difficulty — that makes daily discipline genuinely compelling.
What made it hard.
Gamification usually means cheap points bolted onto a checklist. We had to build a real game economy — rarity, rewards, balance — that stays motivating past week one without becoming a grind.


From the hard part, forward.
We designed a real game economy — XP, rarity tiers, streaks and rewards — then prototyped it until the daily pull felt right.
A streak-and-reward engine in Flutter with Firebase, tuned so difficulty scales without punishing.
Focus mode, push nudges and satisfying motion that make finishing a quest genuinely rewarding.
One Flutter codebase, native feel on iOS and Android, shipped together.
What shipped, in numbers.
The parts we’re proud of.
XP, rarity and rewards balanced to stay motivating well past week one.
Deep-work sessions that earn bonus XP — discipline that feels like play.
Native-quality on iOS and Android from a single Flutter build.