Gamified mobile app · 2026

LifeXP

A life-planner that plays like an RPG.

LifeXP — Gamified mobile app
RoleProduct + Engineering
StackFlutter · Firebase
ScopeiOS · Android
Timeline5 months
PlatformiOS · Android
Overview

A life-planner that plays like an RPG.

Habits become quests, streaks become XP, and progress feels like leveling up a character you actually care about. We built the full game loop — economy, rewards and difficulty — that makes daily discipline genuinely compelling.

The challenge

What made it hard.

Gamification usually means cheap points bolted onto a checklist. We had to build a real game economy — rarity, rewards, balance — that stays motivating past week one without becoming a grind.

Inside the build
Daily quests, focus mode and the XP loop on the home stronghold.
Daily quests, focus mode and the XP loop on the home stronghold.
Quest log with rarity tiers, objectives and rewards.
Quest log with rarity tiers, objectives and rewards.
How we built it

From the hard part, forward.

PHASE 01

Design the loop

We designed a real game economy — XP, rarity tiers, streaks and rewards — then prototyped it until the daily pull felt right.

PHASE 02

Build the engine

A streak-and-reward engine in Flutter with Firebase, tuned so difficulty scales without punishing.

PHASE 03

Make it feel alive

Focus mode, push nudges and satisfying motion that make finishing a quest genuinely rewarding.

PHASE 04

Ship to both stores

One Flutter codebase, native feel on iOS and Android, shipped together.

The impact

What shipped, in numbers.

7-dayavg. streak length
88QA checks shipped
4.9★early TestFlight rating
2platforms, one codebase
Highlights

The parts we’re proud of.

Real game economy

XP, rarity and rewards balanced to stay motivating well past week one.

Focus mode

Deep-work sessions that earn bonus XP — discipline that feels like play.

One codebase

Native-quality on iOS and Android from a single Flutter build.

Built with
FlutterFirebaseRiverpodCloud Functions
Next case study
Wisbox
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